
Alongside ongoing content updates, mobile continues to serve as a significant driver to growth. In 2019, the leading strategy game reached the EUR 500m lifetime revenue mark, with more than half of the lifetime revenue earned in the previous two years. Forge of Empires continues to reaffirm its position as one of the most successful strategy games worldwide on desktop and mobile alike. With the HTML5-based version in modern browsers plus the mobile apps for Android and iOS, players can continue to use the cross-platform availability requiring one account to be able to switch back and forth between platforms. This safeguarded the future of the browser version of the title when Adobe discontinued support for Flash in 2020.

Amongst others, features like Guild Expeditions and Cultural Settlements have been added giving players even more content.īesides the successful transition to mobile, InnoGames ensured the longevity of the game by completing the automated conversion of Forge of Empires from Flash to HTML5, becoming the first game developer worldwide to do so using the open source compiler HAXE and without Code Freeze. It takes players an average of 2,381 days, or 6.5 years, to progress through the eras, during which time players can select from over 1,000 different buildings to construct. There are now 20 eras with the release of Spage Age Venus and over five years’ worth of content. When the game was first released it included a total of six eras and several months’ worth of content. To date, players have spent more than 311,482 years’ worth of playtime in the game, during which time approximately 60 million cities have been built. I’d like to thank all the internal teams, as well as all the players, for shaping such a great experience and entertaining game!” said Stefan Walter, Studio Director at InnoGames. Internally, we still have one of the largest teams working on the title, which is dedicated to improve the overall quality of the game, along with delivering fun and entertaining updates on a weekly basis.


It basically became a massive worldwide hit. Furthermore, it also made the transition to cater to mobile users on four different global platforms. Being released on browsers only, the game still continues to improve on its original platform, to further support this audience in the years to come.
